Cinematic Arts and Technology is a hands-on program that prepares students for careers in film, broadcast, and interactive media across commercial, independent and community sectors.
Cinematic Arts students create narrative, documentary, interactive and experimental media in a variety of collaborative, independent, and cross-disciplinary projects. Courses develop skills and experience in all facets of media making, including: directing, writing, producing, editing, sound design, visual design, animation, motion graphics, interaction design, and mobile media.
Complete all of the following courses:
Complete four units from the following courses:
Complete one of the following courses:
Complete one of the following courses:
In addition, students must complete 12 units of upper-division CART courses not already taken to fulfill the requirements of this degree.
Students develop fluency in media criticism, media history and media ethics in order to describe and analyze the major historical movements (events, artists, genres, developments, etc.) and their interrelationships. Students learn to understand media contextually, in relationship to social movements and technological developments so that they can describe and analyze relationships between aesthetics and content. Students apply ethical, social and political analysis in critique.
Students develop written and visual content through such processes as research, proposal writing, story treatments, storyboarding and script writing. Students demonstrate that they can plan appropriately according to available time and resources by producing planning documents such as budgets, production schedules, technical specifications and marketing plans. Students develop presentations for audiences utilizing contemporary distribution channels. Students evaluate projects through critical analysis.
Students demonstrate fundamental concepts of storytelling through written analysis and by creating various story forms using sound, image and text. Students practice developing written and visual content through such processes as story treatments, storyboarding, script writing, art direction and visualization techniques.
Students develop intellectual approaches and craftsmanship in media production through experiences to include writing, directing, cinematography, editing, designing and producing. Students demonstrate knowledge of new trends in form and content by creating meaningful, innovative and contemporary projects.
Students create work that contributes to society by exploring dominant values, social practices and media discourses through direct action and community collaboration.
Students demonstrate comprehensive knowledge in media through completion of a creative project that synthesizes the major learning outcomes.
These pathways are examples of how you might complete all the requirements for your degree in an order that makes sense given prerequisites. They are meant to give you a general sense of what your education will look like.
Your own unique situation and a number of other factors may mean your actual pathway is different. Perhaps you'll need an extra math or language class, or one of the courses we've listed isn't offered in a particular semester. Don't worry - there is flexibility built into the curriculum. You'll want to work closely with an advisor and use the academic advisement report to take all that into account and develop a pathway that's customized for you.
In the meantime, use this example as a starting point for choosing classes or discussing your plans with an advisor. Your advisor is your best resource when it comes to figuring out how to fit all the courses you need, in the right sequence, into your personal academic plan.
* This FYS class is just an example. The FYS class you choose might meet a different GE area, so you would have to adjust your actual pathway accordingly.